I'm a Game Developer.
Hello! I'm Tom and I proudly create gamesat Hangar 13 Games studio with 2K since 2015. Welcome to my (rather minimalistic) portfolio.
Who am I?
I have always wanted to be a game developer.From small javascript games during studies, through a Master degree in Computer Graphics at Czech Technical University, up to AAA titles with Hangar 13 Games studio at 2K, what a ride!
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CTU FEE Graduate
As a CTU FEE Master Graduate in Computer Graphics I am also helping CTU students as a mentor of the course.
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Systems and Platforms Engineer
Developing systems, platform support and tools for games on PC and last two generations of consoles.
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Team Leader
Supporting people to evolve during their career is one of my professional passions
Latest Projects
Here is a list of my latest projects and games I am proud to have contributed to.
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Lead Software Engineer
Topspin 2K25
Supporting the development of Topspin 2K25 game on 5 platforms PC, PS4 and PS5, XBox One and XBox Series while also implementing the character editor for custom players.
See Project -
Senior Software Engineer
Mafia: Definitive Edition
Engine and platform support for releasing the highly anticipated remake of the original Mafia - The Lost Heaven.
See Project -
Software Engineer
Borderlands: The Handsome Collection Remaster
I was part of a very small team that managed to remaster both games included in the collection for PS4 and Xbox One within one year.
See Project -
Junior Software Engineer
Mafia III
I have joined 2K Games as a Junior Software Engineer to contribute to Mafia 3 packaging and DLCs systems for PS4 and Xbox One.
See Project -
Master Thesis
Visualization of inner structure of complex 3D objects based on opacity modulation
Preview of my Master Thesis utilizing C++, OpenGL, GLSL and QT.
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Semestral Work at CTU
Stone Rush Game
Simple game in a webbrowser implemented with JavaScript, WebGL, HTML5 and CSS combining tetris with platforming.
See Project